Pebble - The Ritual of Urban Farming
Pebble is a connected tea-growing kit that helps urban residents rediscover the ritual of cultivation — blending technology, culture, and mindfulness to encourage sustainable urban farming habits.
UX Research
Product Design
Zero → One
Project Overview
Client: Boston Mayor’s Office of Food Justice
Industry: IoT · Sustainability · Civic Innovation
Timeline: 4 weeks (2022)
My Role: UX Researcher & Product Designer
The project was created in response to a challenge from the Boston Mayor’s Office of Food Justice:
“How might we grow urban farming in the city?”
Our team designed Pebble as a behavior-change intervention, lowering the psychological and cultural barriers to home gardening. The concept pairs an elegant modular planter with a companion app that supports learning, reflection, and community building.
The Challenge
Urban farming promises environmental and social benefits — reduced food miles, improved air quality, and community connection.
Yet participation remains low due to limited space, cultural hesitancy, and a lack of tangible entry points.
We aimed to reframe urban farming not as labor, but as ritual and pleasure — beginning with something simple, sensory, and universal: tea.

Research & Insights
To understand motivations and barriers, we conducted:
Field visits to urban farms in Boston and Providence
Interviews with experts such as
Prof. Dawn King (Brown University, Environmental Studies)
Orion Kriegman (Boston Food Forest Coalition)
Rob Elliot (Urban Leaf Co-Founder)
Focus groups with novice gardeners

Key Insights
Cultural gap, not technical gap – People admire local farming but feel it “belongs to someone else.”
Space and time anxiety – Urban dwellers fear commitment to plant care.
Need for tangible reward – Sensory outcomes (taste, aroma) motivate sustained participation.
These insights shifted our goal from designing a “smart planter” to designing a ritual system that cultivates mindfulness and pride through small, achievable acts.


Concept & Design Strategy
Pebble transforms daily plant care into a guided, meaningful ritual.
Each stage — planting, nurturing, harvesting, and brewing — is supported by subtle digital cues and communal storytelling.
Core experience principles:
Learn by ritual: visual clock and calendar teach natural growth cycles
Nurture with feedback: soil sensors and prompts build consistent habits
Share the journey: app-based community connects local growers

Prototyping & Iteration
We developed three prototype generations, testing usability, clarity, and emotional engagement.
Form exploration – Modular vessel design integrating growth and drying functions
Behavioral feedback loop – Responsive prompts based on soil data
Community layer – App prototype enabling shared milestones and peer learning
Each iteration incorporated user feedback to refine usability, strengthen emotional connection, and ensure technical feasibility.


The Pebble Experience
Grow – Users plant edible flowers or tea herbs in Pebble’s modular pods.
Care – The device senses soil moisture and light, gently prompting actions.
Harvest & Brew – Once grown, the system guides users to dry and brew the leaves.
Reflect & Share – The companion app visualizes progress and connects users to others, turning gardening into shared mindfulness.
“One plant can’t feed a family, but it can reconnect a city to where food begins.”

Impact & Future Vision
By starting with tea, Pebble connects sustainability, culture, and wellbeing:
Promotes biodiversity through small-scale cultivation
Encourages mindfulness through the ritual of growth and consumption
Builds community via shared urban farming practices
Donates proceeds to local food gardens
In future iterations, Pebble could evolve into a network of urban micro-farmers, creating data-driven insights for city food programs.
Reflection
This project reinforced my belief that behavioral change emerges from emotional design — aligning physical products, digital guidance, and social motivation into one seamless system.
Through Pebble, I honed transferable skills in:
Systems thinking — connecting policy goals to daily human behavior
UX research synthesis — turning interviews into behavioral frameworks
Prototyping for experience — testing sensory, digital, and ritual layers together
